Requiem

Requiem

Mod

Completely changes the death system by adding new mechanics such as player souls and undead possession

Client and server AdventureMagic

28.2k downloads
210 followers
Created3 years ago
Updateda year ago

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2.0.0-alpha.13

Changelog

Version 2.0.0 - Alpha 13 Warning: this update is still in early alpha. Most new features are still unavailable in survival mode, some are still completely missing, and things may randomly break.

Really important warning: future alphas are extremely likely to break compatibility with worlds started with this alpha. Don't start using those versions on any world you care about.

  • Added the Derelict Obelisk structure, which now generate naturally in soul sand valleys
    • Morticians naturally spawn near them
  • Added a soul stealing attack that morticians can use on non-player entities
  • Added the /requiem shell merge command, letting you merge vagrant players with an existing shell (surprising)
  • Rift-spawned morticians now have a different look
  • Added the inflation ability for pufferfish
  • Mobs that witness other mobs attacking you during possession will no longer join the party
  • Added the requiem:possessionDetection gamerule to configure how sus you are during possession
  • Added a spawn egg for the mortician
  • Made it more obvious that you can interact with rift runestones while incorporeal
  • The area in which the obelisk searches for soul sand and soil is now square and not round
  • Rifts now require a powered obelisk to teleport you
  • Updated the penance spell particle texture
  • Vagrant players no longer gain attrition when their body dies
  • Remnant vessels now give back an empty container upon use
  • Buffed soul capture chances on wounded mobs and mobs that have no attack damage
  • Renamed the demon -> mortal conversion vessel to "pure soul vessel" (will keep being creative only though)
  • Fixed obelisks allowing effects to be one level higher than intended
  • Fixed a visual bug with rabbits not jumping properly
  • Fixed some missing localization entries
  • Fixed a desync with the "remnant -> vanilla player" mortician trade
  • Fixed bats, squids, turtles, and most pets behaving unexpectedly while soulless
  • Fixed creepers spreading soul effects when blowing up
  • Fixed the possession icon not appearing for player shells
  • Fixed /requiem shell split previously requiring emancipation to work
  • Reverted Origins' power key triggering dissociation

Files

requiem-core-2.0.0-alpha.13.jar(233.01 KiB) Primary Download
Requiem-API-2.0.0-alpha.13.jar(125.02 KiB) Download
requiem-2.0.0-alpha.13.jar(2.6 MiB) Download
requiem-pandemonium-2.0.0-alpha.13.jar(52.56 KiB) Download
requiem-pandemonium-api-2.0.0-alpha.13.jar(1.04 KiB) Download

External resources



Project members

Ladysnake

Ladysnake

Organization

RAT

Designer

Pyrofab

Developer


Technical information

License
GPL-3.0-or-later
Client side
required
Server side
required
Project ID